Other projects and such have been vying for my time lately, and I've kind of let them for a little while because I'm wondering if what I have so far is "fun." It has the capacity to be fun, I recognize, the question is if the world builder can take advantage of the potential to create interesting situations. That is a hard problem; I've got some ideas in that direction, but there's
There's also the matter of some weird bugs that have cropped up in the fluid code with the random fluids. Notably, when walkable fluids float atop swimmable ones, it's kind of wonky. The platforming routines need a lot more work.
There's a thousand things left to do, but I'm working on them! I am sorry it isn't going as quickly as I hoped. I'm afraid I might not be as good a programmer as I had hoped -- the project is reaching the edges of my capacity to keep it all in my head at once, and that slows things down. Please bear with me in this difficult phase of the project.