Sunday, September 23, 2012

Where I've been

Yes everyone, I still exist, and In Profundis weighs heavily on my mind.  I've not been talking about it here lately because I reckon it gets pretty old being told the same old things about its progress.  Unfortunately I have bills to pay and the Kickstarter money doesn't really last that long, and I'm loathe to ask you good people for more.

But hopes run high in the near future.  The big project that's been consuming my time concerning ends meeting is about to publicly release, so maybe I can get back to devoting time to (the unfortunately acronymed) IP.  It also has to do with cellular automation, and I've picked up a couple of ideas relating to In Profundis while working on it.


  1. Glad to hear this hasn't been forgotten. I still love the concept and really hope you manage to get a finished product out at some point.

  2. Let's be honest: the project won't come out. In 4 months it will be 2 years since the project was successfully funded. Of course there's no way $5,000 will last for 2 years, so clearly the problem was a poor management of resources. With only $5,000, the game should have been finished in 2 months after being funded. What did you use the money for?