Have gotten six backers in the first day, which isn't too bad I guess although they were mostly people I know or quasi-know. Up to $280 of a goal of $5,000.
Now that the project is launched I can feel okay in working on it some I think. I'm working on smoothing out the floors a bit so it's not quite so much about exploring the caves of Cubeland. The player's character will probably only be about a block tall, so it's important that there are some slopes here and there.
I've also worked somewhat on the terrain generation. Caves don't care much about whether they're vertical spaces or not, but for gameplay purposes it's important that there are lots of plateaus to walk along.