Wednesday, June 1, 2011

In profundis Progress (6/1)

More boring stuff.  The pyglet changeover continues.

Someone in comments in the last one asked if I was sure that changing to pyglet would be a net performance improvement.  I don't know for sure; he is right, the reputation I have of it is largely anecdotal.

However it does look like, as far as rendering goes, pyglet is rather more flexible.  Or at least the way I was doing it before was less flexible.  Either way, I'm taking the opportunity to change the rendering system a bit.  Which is, again, not much to show.  (Well this is a development diary, heh.  A lot of development, especially in the early phases, looks like this.)

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